Crazy Eddie's GUI System 0.8.7
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RendererModules/Irrlicht/RenderTarget.h
1/***********************************************************************
2 created: Tue Mar 3 2009
3 author: Paul D Turner (parts based on original code by Thomas Suter)
4*************************************************************************/
5/***************************************************************************
6 * Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining
9 * a copy of this software and associated documentation files (the
10 * "Software"), to deal in the Software without restriction, including
11 * without limitation the rights to use, copy, modify, merge, publish,
12 * distribute, sublicense, and/or sell copies of the Software, and to
13 * permit persons to whom the Software is furnished to do so, subject to
14 * the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be
17 * included in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
22 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
25 * OTHER DEALINGS IN THE SOFTWARE.
26 ***************************************************************************/
27#ifndef _CEGUIIrrlichtRenderTarget_h_
28#define _CEGUIIrrlichtRenderTarget_h_
29
30#include "CEGUI/RendererModules/Irrlicht/RendererDef.h"
31#include "../../RenderTarget.h"
32#include "../../Rect.h"
33
34#include <irrlicht.h>
35
36#if defined(_MSC_VER)
37# pragma warning(push)
38# pragma warning(disable : 4251)
39#endif
40
41// Start of CEGUI namespace section
42namespace CEGUI
43{
44class IrrlichtRenderer;
45
47template <typename T = RenderTarget>
48class IRR_GUIRENDERER_API IrrlichtRenderTarget : public T
49{
50public:
53 irr::video::IVideoDriver& driver);
56
57 // implement common parts of RenderTarget interface
59 void draw(const RenderQueue& queue);
60 void setArea(const Rectf& area);
61 const Rectf& getArea() const;
62 void activate();
63 void deactivate();
65 const Vector2f& p_in, Vector2f& p_out) const;
66protected:
68 void updateMatrix() const;
69
73 irr::video::IVideoDriver& d_driver;
77 mutable irr::core::matrix4 d_matrix;
79 mutable bool d_matrixValid;
81 mutable float d_viewDistance;
83 const float d_xViewDir;
84};
85
86
87} // End of CEGUI namespace section
88
89#if defined(_MSC_VER)
90# pragma warning(pop)
91#endif
92
93#endif // end of guard _CEGUIIrrlichtRenderTarget_h_
Abstract class defining the interface for objects that buffer geometry for later rendering.
Definition GeometryBuffer.h:44
Intermediate RenderTarget implementing common parts for Irrlicht engine.
Definition RendererModules/Irrlicht/RenderTarget.h:49
bool d_matrixValid
true when d_matrix is valid and up to date
Definition RendererModules/Irrlicht/RenderTarget.h:79
Rectf d_area
holds defined area for the RenderTarget
Definition RendererModules/Irrlicht/RenderTarget.h:75
void updateMatrix() const
helper that initialises the cached matrix
IrrlichtRenderTarget(IrrlichtRenderer &owner, irr::video::IVideoDriver &driver)
Constructor.
void draw(const GeometryBuffer &buffer)
Draw geometry from the given GeometryBuffer onto the surface that this RenderTarget represents.
void setArea(const Rectf &area)
Set the area for this RenderTarget. The exact action this function will take depends upon what the co...
virtual ~IrrlichtRenderTarget()
Destructor.
void deactivate()
Deactivate the render target after having completed rendering.
void activate()
Activate the render target and put it in a state ready to be drawn to.
IrrlichtRenderer & d_owner
IrrlichtRenderer object that owns this RenderTarget.
Definition RendererModules/Irrlicht/RenderTarget.h:71
const float d_xViewDir
a coefficient used to handle OpenGL / D3D projection variations.
Definition RendererModules/Irrlicht/RenderTarget.h:83
const Rectf & getArea() const
Return the area defined for this RenderTarget.
void draw(const RenderQueue &queue)
Draw geometry from the given RenderQueue onto the surface that this RenderTarget represents.
irr::video::IVideoDriver & d_driver
Irrlicht video driver we are using.
Definition RendererModules/Irrlicht/RenderTarget.h:73
irr::core::matrix4 d_matrix
projection / view matrix cache
Definition RendererModules/Irrlicht/RenderTarget.h:77
float d_viewDistance
tracks viewing distance (this is set up at the same time as d_matrix)
Definition RendererModules/Irrlicht/RenderTarget.h:81
void unprojectPoint(const GeometryBuffer &buff, const Vector2f &p_in, Vector2f &p_out) const
Take point p_in unproject it and put the result in p_out. Resulting point is local to GeometryBuffer ...
CEGUI::Renderer implementation for the Irrlicht engine.
Definition RendererModules/Irrlicht/Renderer.h:72
Class that represents a queue of GeometryBuffer objects to be rendered.
Definition RenderQueue.h:54
base class for properties able to do native set/get
Definition TypedProperty.h:50
Main namespace for Crazy Eddie's GUI Library.
Definition arch_overview.dox:1